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Tag Archives: Storytelling

The Three-Act Narrative

In that thought, I found my answer. The Ghost Targets series isn’t formula, it’s structured. Structure is a good thing. I still needed some comforting, though, so I found myself chasing down that path, thinking of all the creative document types that thrive under intensive structure. I said to myself, “What about haiku? What about sonnets?”

Loving Language (The Purpose of Poetry)

When I was in third grade (or maybe it was second), I wrote a poem about sunset, and rest. I did it in number 2 pencil on a sheet of wide-ruled paper torn out of a 78-cent spiral notebook. I illustrated the edges, with an angry sun and an optimistic moon, and my best effort at a seagull. I can remember this in such clear detail, because I’ve still got that page. It’s creased with folds, and the pencil’s faded, but I’ve still got it, tucked away somewhere. The meter is awful.

Inquisition Exposition (Creative Writing Exercise)

For your exercise, I want you to write a scene that’s all dialogue. The gameshow featured two characters, but you can put as many as you want in the scene. They’re only allowed to ask questions. That’s the gimmick. You’ve got to convey information (and do your best to make it feel natural) with nothing but questions.

An Undercover Agent in the Gender Wars (Creative Writing Exercise)

So your assignment is to craft a scene showing a strong character of the opposite sex. Give us 300-900 words, and show your work. Whatever aspect of gender writing troubles you, face it head-on, and then polish it up until you get it right. Or, as close to right as you can manage, anyway. A couple hours getting into that character’s head could make worlds of difference in your writing, and help you connect with readers who wouldn’t have given you a chance before.

Role-Playing Games and Character Profiles

Maybe you don’t care at all about role-playing games. Maybe you rolled your eyes and growled “Nerd!” when I mentioned Dungeons and Dragons. It doesn’t matter. As a storyteller, that last paragraph should have your mouth watering. The job of the storyteller is to create characters that adhere to certain rules, that behave consistently and believably, that create a cohesive and rational experience out of of a bunch of people doing things their own way.

Memoirs of a Procrastinator (Technical Writing Exercise)

Tell us about a time when you barely finished a project (bonus points if it was a writing project, but it doesn’t have to be).

We’ve all got our war stories, and they’re usually pretty fun to drag out from time to time. This week you’ve got a good excuse. Brag about the one you got away with. Make it a post on your blog, 300-900 words, and share a link with us here in the comments.

Satisfying Resolutions

Last week we talked about the Conflict Resolution Cycle, and the structure of a story.

So what’s missing? The end. Every story is a contractual agreement between the writer and the reader. Your readers give up their valuable time to read your story, and in exchange they expect you to give them a story — a satisfying beginning, middle, and end. That means you’ve got to do more than make interesting characters and conflict. You’re responsible for building a valuable conclusion, too.

The Big Event (Creative Writing Exercise)

The big event. Something happens, something bold and dramatic, to derail your protagonist’s life. That’s the impetus of every story, and it’s usually a lot of fun.

I’ve been haranguing you to get to your big events early. First page, I’m always saying, and first paragraph if you can manage it. So let’s practice. This week’s writing assignment is one to three pages (300-900 words), and in that space I want you to start a story. Give us a character, give us a glimpse — the barest hint — of what his or her life is like beforehand, and then mess it all up.

Storytelling

At some point, we’ve got to move the discussion from, “How do you make a really great sentence?” to “How do you make a really great story?” There’s lots of milestones along that path — descriptions of setting, descriptions of events, compelling dialogs, scenes, chapters, acts, it goes on and on. But before you can really make much progress on any of those intermediate things, you’ve got to understand your ultimate goal — you have to understand exactly what a story is.

Strong Sentences and 3D Storytelling

Tweet I’ve mentioned this before, but my dad is (among many other things) a speech professor and an accomplished storyteller. I was talking with him last week about some difficulties he’s had in his creative writing, though, trying to achieve the sort of impact and effect he can get effortlessly with the spoken word. The […]